*Update: Tuesday Apr. 19, 9:00(PDT)
With the maintenance that occurred on Mar. 24, 2016 3:00 to 4:30, this issue has been fixed.
We apologize for the inconvenience and thank you for your understanding.
Thank you for playing Deadman's Cross.
We have currently confirmed an issue in which, if the amount of MP damage dealt by the ability "Cerebral Shred (Psyche damage on death)" is greater than the amount of the opponent's remaining MP, that extra amount will cause MP damage to the next Deadman that succeeds in using the ability "Devour (Absorb HEA & PSY)".
The issue is currently being addressed so that the user of the "Devour (Absorb HEA & PSY)" ability does not take damage, and we ask for your patience.
We apologize for any inconvenience, and thank you for your understanding.
We hope you will continue to enjoy playing Deadman's Cross.